











HOMO MACHINA
on smartphone & tablet
[19 months]
A sensory journey through the human body factory. Homo machina is a narrative puzzle game inspired by fritz kahn's vintage medical illustration
• Role
My main role during the production was animator 2D.
But I also worked on : 2D assets, visual development, promotional videos, storyboards and presentations.
I worked on spine, unity and photoshop mostly. (After effect and Indesign for the promo and presentations )












YETILI
on smartphone & tablet
Join Nina and Leon, two little mice, at story time with Yetily! Every day Yetily reads them a new story. Yetily is a giant plush toy and mascot of the local bookstore. When the store is closed, he comes to life to join his friends for story time!
• Role
On my internship I worked on Yétili as an animator on the pilot opening. I made some books illustrations, and visual effects / video editing.
I worked on photoshop, inDesign and after effect.
